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Diffstat (limited to 'src/core/model/Node.hpp')
-rw-r--r-- | src/core/model/Node.hpp | 326 |
1 files changed, 326 insertions, 0 deletions
diff --git a/src/core/model/Node.hpp b/src/core/model/Node.hpp new file mode 100644 index 0000000..cca33f7 --- /dev/null +++ b/src/core/model/Node.hpp @@ -0,0 +1,326 @@ +/* + Ousía + Copyright (C) 2014, 2015 Benjamin Paaßen, Andreas Stöckel + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifndef _OUSIA_NODE_HPP_ +#define _OUSIA_NODE_HPP_ + +#include <functional> +#include <map> +#include <string> +#include <vector> +#include <unordered_set> + +#include <core/common/Rtti.hpp> +#include <core/managed/Managed.hpp> +#include <core/managed/ManagedContainer.hpp> + +namespace ousia { + +/** + * The Node class builds the base class for any Node within the DOM graph. A + * node may either be a descriptive node (such as a domain description etc.) + * or a document element. Each node is identified by acharacteristic name and + * a parent element. Note that the node name is not required to be unique. Nodes + * without parent are considered root nodes. + */ +class Node : public Managed { +public: + /** + * The Filter function is used when resolving names to Node instances. The + * filter tests whether the given node meets the requirements for inclusion + * in the result list. + * + * @param managed is the managed which should be tested. + * @param data is user-defined data passed to the filter. + * @return true if the node should be included in the result set, false + * otherwise. + */ + using Filter = bool (*)(Handle<Managed> managed, void *data); + + /** + * Hash functional used to convert pairs of nodes and int to hashes which + * can be used within a unordered_set. + */ + struct VisitorHash { + size_t operator()(const std::pair<const Node *, int> &p) const + { + const std::hash<const Node *> nodeHash; + const std::hash<int> intHash; + return nodeHash(p.first) + 37 * intHash(p.second); + } + }; + + /** + * Alias for the VisitorSet class which represents all nodes which have been + * visited in the name resolution process. The map stores pairs of node + * pointers and integers, indicating for which path start id the node has + * already been visited. + */ + using VisitorSet = + std::unordered_set<std::pair<const Node *, int>, VisitorHash>; + +private: + /** + * Name of the node. As names are always looked up relative to a node, + * names are not required to be unique. + */ + std::string name; + + /** + * Reference to a parent node instace. + */ + Owned<Node> parent; + + /** + * Private version of the "path" function used to construct the path. Calls + * the path function of the parent node and adds the own name to the given + * vector. + * + * @param p is the list the path should be constructed in. + */ + void path(std::vector<std::string> &p) const; + +protected: + /** + * Function which should be overwritten by derived classes in order to + * resolve node names to a list of possible nodes. The implementations of + * this function do not need to do anything but call the "resovle" function + * of any child instance of NamedNode. + * + * @param res is the result list containing all possible nodes matching the + * name specified in the path. + * @param path is a list specifying a path of node names which is meant to + * specify a certain named node. + * @param idx is the current index in the path. + * @param visited is a map which is used to prevent unwanted recursion. + * @param filter is a callback function which may check whether a certain + * node should be in the result set. If nullptr is given, all nodes matching + * the path are included. The filter function can be used to restrict the + * type of matched functions. + * @param filterData is user-defined data that should be passed to the + * filter. + */ + virtual void doResolve(std::vector<Rooted<Managed>> &res, + const std::vector<std::string> &path, Filter filter, + void *filterData, unsigned idx, VisitorSet &visited); + +public: + /** + * Initializes the node with empty name and parent. + * + * @param mgr is a reference to the Manager instace the node belongs to. + */ + Node(Manager &mgr, Handle<Node> parent = nullptr) + : Managed(mgr), parent(acquire(parent)) + { + } + + /** + * Constructs a new node with the given name and the given parent element. + * + * @param mgr is a reference to the Manager instace the node belongs to. + * @param name is the name of the Node. + * @param parent is a handle pointing at the parent node. + */ + Node(Manager &mgr, std::string name, Handle<Node> parent = nullptr) + : Managed(mgr), name(name), parent(acquire(parent)) + { + } + + /** + * Sets the name of the node to the given name. Note: The name set here may + * be invalid (contain spaces, colons or other special characters). However, + * in this case the node will not be reachable as reference from a input + * document. This behaviour allows for gracefully degradation in error + * cases. + * + * @param name is the name that should be assigned to the node. + */ + void setName(std::string name); + + /** + * Returns the name of the node. + */ + std::string getName() const { return name; } + + /** + * Returns a reference to the name of the node. + */ + const std::string &getNameRef() const { return name; } + + /** + * Specifies whether the node has a name, e.g. whether the current name is + * not empty. + * + * @return true if the name of this node is not empty, false otherwise. + */ + bool hasName() const { return !name.empty(); } + + /** + * Sets the parent node. + * + * @param parent is a Handle to the parent node. + */ + void setParent(Handle<Node> parent) { this->parent = acquire(parent); } + + /** + * Returns a handle to the parent node of the Node instance. + * + * @return a handle to the root node. + */ + Rooted<Managed> getParent() const { return parent; } + + /** + * Returns true, if the node does not have a parent. Root nodes may either + * be the root element of the complete DOM tree + * + * @return true if the node is a root node (has no parent) or false if the + * node is no root node (has a parent). + */ + bool isRoot() const { return parent.isNull(); } + + /** + * Returns the vector containing the complete path to this node (including + * the name of the parent nodes). + * + * @return a vector containing the path (starting with the root node) to + * this node as a list of names. + */ + std::vector<std::string> path() const; + + /** + * Function which resolves a name path to a list of possible nodes. + * + * @param res is the result list containing all possible nodes matching the + * name specified in the path. + * @param path is a list specifying a path of node names which is meant to + * specify a certain named node. + * @param filter is a callback function which may check whether a certain + * node should be in the result set. If nullptr is given, all nodes matching + * the path are included. The filter function can be used to restrict the + * type of matched functions. + * @param filterData is user-defined data that should be passed to the + * filter. + * @param idx is the current index in the path. + * @param visited is a map which is used to prevent unwanted recursion. + * @param alias is a pointer at a string which contains an alternative name + * for this node. If nullptr is given, not such alternative name is + * provided. + * @return the number of elements in the result list. + */ + int resolve(std::vector<Rooted<Managed>> &res, + const std::vector<std::string> &path, Filter filter, + void *filterData, unsigned idx, VisitorSet &visited, + const std::string *alias); + + /** + * Function which resolves a name path to a list of possible nodes starting + * from this node. + * + * @param path is a list specifying a path of node names meant to specify a + * certain named node. + * @param filter is a callback function which may check whether a certain + * node should be in the result set. If nullptr is given, all nodes matching + * the path are included. The filter function can e.g. be used to restrict + * the type of matched functions. + * @param filterData is user-defined data that should be passed to the + * filter. + * @return a vector containing all found node references. + */ + std::vector<Rooted<Managed>> resolve(const std::vector<std::string> &path, + Filter filter, void *filterData); + + /** + * Function which resolves a name path to a list of possible nodes starting + * from this node. + * + * @param path is a list specifying a path of node names meant to specify a + * certain named node. + * @return a vector containing all found node references. + */ + std::vector<Rooted<Managed>> resolve(const std::vector<std::string> &path) + { + return resolve(path, nullptr, nullptr); + } + + /** + * Function which resolves a single name to a list of possible nodes + * starting from this node. + * + * @param name is the name which should be resolved. + * @param filter is a callback function which may check whether a certain + * node should be in the result set. If nullptr is given, all nodes matching + * the path are included. The filter function can e.g. be used to restrict + * the type of matched functions. + * @param filterData is user-defined data that should be passed to the + * filter. + * @return a vector containing all found node references. + */ + std::vector<Rooted<Managed>> resolve(const char *, Filter filter, + void *filterData) + { + return resolve(std::vector<std::string>{name}, filter, filterData); + } + + /** + * Function which resolves a single name to a list of possible nodes + * starting from this node. + * + * @param name is the name which should be resolved. + * @return a vector containing all found node references. + */ + std::vector<Rooted<Managed>> resolve(const std::string &name) + { + return resolve(std::vector<std::string>{name}, nullptr, nullptr); + } +}; + +// TODO: Use a different listener here for updating name maps + +template <class T, class Listener = DefaultListener<Handle<T>>> +class NodeVector + : public ManagedGenericList<T, std::vector<Handle<T>>, + ListAccessor<Handle<T>>, Listener> { +public: + using Base = ManagedGenericList<T, std::vector<Handle<T>>, + ListAccessor<Handle<T>>, Listener>; + using Base::ManagedGenericList; +}; + +template <class K, class T, + class Listener = DefaultListener<std::pair<K, Handle<T>>>> +class NodeMap + : public ManagedGenericMap<K, T, std::map<K, Handle<T>>, + MapAccessor<std::pair<K, Handle<T>>>, Listener> { +public: + using Base = + ManagedGenericMap<K, T, std::map<K, Handle<T>>, + MapAccessor<std::pair<K, Handle<T>>>, Listener>; + using Base::ManagedGenericMap; +}; + +namespace RttiTypes { +/** + * Typeinformation for the base "Node" class. + */ +extern const Rtti<Node> Node; +} +} + +#endif /* _OUSIA_NODE_HPP_ */ + |