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-rw-r--r--src/core/script/Object.cpp83
1 files changed, 83 insertions, 0 deletions
diff --git a/src/core/script/Object.cpp b/src/core/script/Object.cpp
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--- /dev/null
+++ b/src/core/script/Object.cpp
@@ -0,0 +1,83 @@
+/*
+ Ousía
+ Copyright (C) 2014, 2015 Benjamin Paaßen, Andreas Stöckel
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "Object.hpp"
+
+namespace ousia {
+namespace script {
+
+bool Object::hasElement(std::string name) const
+{
+ return (properties.find(name) != properties.end()) ||
+ (methods.find(name) != methods.end());
+}
+
+void Object::addProperty(std::string name, const Property &property)
+{
+ if (hasElement(name)) {
+ // TODO Throw another exception class here
+ throw "Element already exists";
+ }
+ properties.emplace(name, property);
+}
+
+void Object::addProperty(std::string name, const Getter &get, const Setter &set)
+{
+ addProperty(name, Property{get, set});
+}
+
+void Object::addProperty(std::string name, VariantType type,
+ const GetterCallback get, const SetterCallback set)
+{
+ addProperty(name, Property{type, get, set, data});
+}
+
+void Object::addReadonlyProperty(std::string name, const Getter &get)
+{
+ addProperty(name, Property{get, Setter{VariantType::null, nullptr}});
+}
+
+void Object::addReadonlyProperty(std::string name, const GetterCallback get)
+{
+ addProperty(
+ name, Property{Getter{get, data}, Setter{VariantType::null, nullptr}});
+}
+
+void Object::addMethod(std::string name, const HostFunction &fun)
+{
+ if (hasElement(name)) {
+ // TODO Throw another exception class here
+ throw "Element already exists";
+ }
+ methods.emplace(name, fun);
+}
+
+void Object::addMethod(std::string name, const HostFunctionCallback fun)
+{
+ addMethod(name, HostFunction{fun, data});
+}
+
+void Object::addMethod(std::string name, const HostFunctionCallback fun,
+ const std::vector<Argument> &signature)
+{
+ addMethod(name, HostFunction{fun, signature, data});
+}
+
+}
+}
+