From 87a89145c476713fa5716bf1a15b8b4d498d0a61 Mon Sep 17 00:00:00 2001 From: Andreas Stöckel Date: Wed, 28 Jan 2015 01:04:28 +0100 Subject: Renamed add* and include* methods for referencing another Typesystem/Domain description to "reference*" to have a consistent nomenclature --- src/core/model/Document.hpp | 4 ++-- src/core/model/Domain.hpp | 8 +++----- src/core/model/Typesystem.cpp | 2 +- src/core/model/Typesystem.hpp | 4 ++-- 4 files changed, 8 insertions(+), 10 deletions(-) (limited to 'src') diff --git a/src/core/model/Document.hpp b/src/core/model/Document.hpp index 1f2fb37..dcb8966 100644 --- a/src/core/model/Document.hpp +++ b/src/core/model/Document.hpp @@ -849,7 +849,7 @@ public: /** * Adds a Domain reference to this Document. */ - void addDomain(Handle d) + void referenceDomain(Handle d) { invalidate(); domains.push_back(d); @@ -858,7 +858,7 @@ public: /** * Adds multiple Domain references to this Document. */ - void addDomains(const std::vector> &d) + void referenceDomains(const std::vector> &d) { invalidate(); domains.insert(domains.end(), d.begin(), d.end()); diff --git a/src/core/model/Domain.hpp b/src/core/model/Domain.hpp index 541a428..cd649d5 100644 --- a/src/core/model/Domain.hpp +++ b/src/core/model/Domain.hpp @@ -899,8 +899,6 @@ class Domain : public Node { private: NodeVector structuredClasses; NodeVector annotationClasses; - // TODO: Is it wise to attach the type systems here? If not: What would be - // a good alternative. NodeVector typesystems; protected: @@ -937,7 +935,7 @@ public: Domain(Manager &mgr, Handle sys, std::string name = "") : Domain(mgr, std::move(name)) { - includeTypesystem(sys); + referenceTypesystem(sys); } /** @@ -1071,12 +1069,12 @@ public: /** * Adds a Typesystem reference to this Domain. */ - void includeTypesystem(Handle t) { typesystems.push_back(t); } + void referenceTypesystem(Handle t) { typesystems.push_back(t); } /** * Adds multiple Typesystem references to this Domain. */ - void includeTypesystems(const std::vector> &ts) + void referenceTypesystems(const std::vector> &ts) { typesystems.insert(typesystems.end(), ts.begin(), ts.end()); } diff --git a/src/core/model/Typesystem.cpp b/src/core/model/Typesystem.cpp index 5f8f613..7844227 100644 --- a/src/core/model/Typesystem.cpp +++ b/src/core/model/Typesystem.cpp @@ -542,7 +542,7 @@ Rooted Typesystem::createStructType(const std::string &name) return structType; } -void Typesystem::includeTypesystem(Handle typesystem) +void Typesystem::referenceTypesystem(Handle typesystem) { typesystems.push_back(typesystem); } diff --git a/src/core/model/Typesystem.hpp b/src/core/model/Typesystem.hpp index 1405ed6..e06938e 100644 --- a/src/core/model/Typesystem.hpp +++ b/src/core/model/Typesystem.hpp @@ -989,7 +989,7 @@ public: Typesystem(Manager &mgr, Handle sys, std::string name) : Typesystem(mgr, std::move(name)) { - includeTypesystem(sys); + referenceTypesystem(sys); } /** @@ -1007,7 +1007,7 @@ public: * @param typesystem is the typesystem that should be added to the * referenced typesystems list. */ - void includeTypesystem(Handle typesystem); + void referenceTypesystem(Handle typesystem); /** * Adds the given type to the to the type list. -- cgit v1.2.3