/* Ousía Copyright (C) 2014, 2015 Benjamin Paaßen, Andreas Stöckel This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "Document.hpp" #include #include namespace ousia { namespace model { int DocumentEntity::getFieldDescriptorIndex(const std::string &fieldName) { const NodeVector &fds = descriptor->getFieldDescriptors(); unsigned int f = 0; // look if we have an empty name. if (fieldName == "") { // in that case we look for a default field. // First: Do we only have one field? if (fds.size() == 1) { // if so we return that one. return f; } // Second: Do we have a TREE field? for (auto &fd : fds) { if (fd->getFieldType() == FieldDescriptor::FieldType::TREE) { return f; } f++; } } else { // otherwise we return the FieldDescriptor with the correct name (if // such a descriptor exists). for (auto &fd : fds) { if (fd->getName() == fieldName) { return f; } f++; } } return -1; } NodeVector &DocumentEntity::getField( const std::string &fieldName) { int f = getFieldDescriptorIndex(fieldName); if (f < 0) { throw OusiaException("No field for the given name exists!"); } return fields[f]; } NodeVector &DocumentEntity::getField( Handle fieldDescriptor) { if (fieldDescriptor.isNull()) { throw OusiaException("The given FieldDescriptor handle is null!"); } const NodeVector &fds = descriptor->getFieldDescriptors(); int f = 0; for (auto &fd : fds) { if (fd->getName() == fieldDescriptor->getName() && fd->getFieldType() == fieldDescriptor->getFieldType()) { return fields[f]; } f++; } throw OusiaException( "The given FieldDescriptor is not specified in the Descriptor of this " "node."); } static Rooted resolveDescriptor( std::vector> domains, const std::string &className) { // iterate over all domains. for (auto &d : domains) { // use the actual resolve method. std::vector resolved = d->resolve(className, typeOf()); // if we don't find anything, continue. if (resolved.size() == 0) { continue; } // Otherwise take the first valid result. for (auto &r : resolved) { return r.node.cast(); } } return {nullptr}; } Rooted StructuredEntity::buildRootEntity( Handle document, std::vector> domains, const std::string &className, Variant attributes, std::string name) { // If the parent is not set, we can not build the entity. if (document == nullptr) { return {nullptr}; } // If we can not find the correct descriptor, we can not build the entity // either. Rooted descriptor = resolveDescriptor(domains, className); if (descriptor == nullptr) { return {nullptr}; } // Then construct the StructuredEntity itself. Rooted root{ new StructuredEntity(document->getManager(), document, descriptor, attributes, std::move(name))}; // append it to the document. document->setRoot(root); // and return it. return root; } Rooted StructuredEntity::buildEntity( Handle parent, std::vector> domains, const std::string &className, const std::string &fieldName, Variant attributes, std::string name) { // If the parent is not set, we can not build the entity. if (parent == nullptr) { return {nullptr}; } // If we can not find the correct descriptor, we can not build the entity // either. Rooted descriptor = resolveDescriptor(domains, className); if (descriptor == nullptr) { return {nullptr}; } // Then construct the StructuredEntity itself. Rooted entity{new StructuredEntity( parent->getManager(), parent, descriptor, attributes, std::move(name))}; // if the field does not exist, return null handle as well. if (!parent->hasField(fieldName)) { return {nullptr}; } // append the new entity to the right field. if (!parent->hasField(fieldName)) { return {nullptr}; } NodeVector &field = parent->getField(fieldName); field.push_back(entity); // and return it. return entity; } Rooted DocumentPrimitive::buildEntity( Handle parent, Variant content, const std::string &fieldName) { // If the parent is not set, we can not build the entity. if (parent == nullptr) { return {nullptr}; } // Then construct the StructuredEntity itself. Rooted entity{ new DocumentPrimitive(parent->getManager(), parent, content)}; // if the field does not exist, return null handle as well. if (!parent->hasField(fieldName)) { return {nullptr}; } // append the new entity to the right field. if (!parent->hasField(fieldName)) { return {nullptr}; } NodeVector &field = parent->getField(fieldName); field.push_back(entity); // and return it. return entity; } Rooted AnnotationEntity::buildAnchor( Handle parent, std::string id, const std::string &fieldName) { // If the parent is not set, we can not build the anchor. if (parent == nullptr) { return {nullptr}; } // Then construct the Anchor itself Rooted anchor{ new AnnotationEntity::Anchor(parent->getManager(), parent, id)}; // append the new entity to the right field. if (!parent->hasField(fieldName)) { return {nullptr}; } NodeVector &field = parent->getField(fieldName); field.push_back(anchor); // and return it. return anchor; } Rooted AnnotationEntity::buildEntity( Handle parent, std::vector> domains, const std::string &className, Handle start, Handle end, Variant attributes, std::string name) { // If the parent is not set, we can not build the AnnotationEntity. if (parent == nullptr) { return {nullptr}; } // If we can not find the correct descriptor, we can not build the entity // either. Rooted descriptor = resolveDescriptor(domains, className); if (descriptor == nullptr) { return {nullptr}; } // Then construct the AnnotationEntity itself Rooted anno{ new AnnotationEntity(parent->getManager(), parent, descriptor, attributes, start, end, name)}; // append the new entity to the document parent->getAnnotations().push_back(anno); // and return it. return anno; } /* Type registrations */ } namespace RttiTypes { const Rtti DocumentEntity = RttiBuilder("DocumentEntity").parent(&Node); const Rtti Document = RttiBuilder("Document").parent(&Node).composedOf( {&AnnotationEntity, &StructuredEntity}); const Rtti AnnotationEntity = RttiBuilder("AnnotationEntity").parent(&DocumentEntity).composedOf( &StructuredEntity); const Rtti StructuredEntity = RttiBuilder("StructuredEntity").parent(&DocumentEntity).composedOf( {&StructuredEntity, &Anchor, &DocumentPrimitive}); const Rtti DocumentPrimitive = RttiBuilder("DocumentPrimitive").parent(&StructuredEntity); const Rtti Anchor = RttiBuilder("Anchor").parent(&StructuredEntity); } }