/*
    Ousía
    Copyright (C) 2014, 2015  Benjamin Paaßen, Andreas Stöckel
    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.
    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.
    You should have received a copy of the GNU General Public License
    along with this program.  If not, see .
*/
#include "Node.hpp"
namespace ousia {
/* Class Node */
void Node::setName(std::string name)
{
	// Call the name change event
	{
		NameChangeEvent ev{this->name, name};
		triggerEvent(ev);
	}
	// Set the new name
	this->name = std::move(name);
}
void Node::path(std::vector &p) const
{
	if (!isRoot()) {
		parent->path(p);
	}
	p.push_back(name);
}
std::vector Node::path() const
{
	std::vector res;
	path(res);
	return res;
}
void Node::doResolve(std::vector> &res,
                     const std::vector &path, Filter filter,
                     void *filterData, unsigned idx, VisitorSet &visited)
{
	// Do nothing in the default implementation
}
int Node::resolve(std::vector> &res,
                  const std::vector &path, Filter filter,
                  void *filterData, unsigned idx, VisitorSet &visited,
                  const std::string *alias)
{
	// Abort if this node was already visited for this path index
	std::pair recKey = std::make_pair(this, idx);
	if (visited.find(recKey) != visited.end()) {
		return res.size();
	}
	visited.insert(recKey);
	// Check whether the we can continue the path
	if (path[idx] == name || (alias && *alias == name)) {
		// If we have reached the end of the path and the node is successfully
		// tested by the filter function, add it to the result. Otherwise
		// continue searching along the path
		if (idx + 1 == path.size()) {
			if (!filter || filter(this, filterData)) {
				res.push_back(this);
			}
		} else {
			doResolve(res, path, filter, filterData, idx + 1, visited);
		}
	}
	// Restart the search from here in order to find all possible nodes that can
	// be matched to the given path
	doResolve(res, path, filter, filterData, 0, visited);
	return res.size();
}
std::vector> Node::resolve(const std::vector &path,
                                        Filter filter = nullptr,
                                        void *filterData = nullptr)
{
	std::vector> res;
	VisitorSet visited;
	resolve(res, path, filter, filterData, 0, visited, nullptr);
	return res;
}
/* RTTI type registrations */
const Rtti RttiTypes::Node{"Node"};
}