/*
Ousía
Copyright (C) 2014, 2015 Benjamin Paaßen, Andreas Stöckel
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
/**
* @file DomainHandler.hpp
*
* Contains the Handler classes used for parsing Domain descriptors. This
* includes the "domain" tag and all describing tags below the "domain" tag.
*
* @author Benjamin Paaßen (bpaassen@techfak.uni-bielefeld.de)
*/
#ifndef _OUSIA_DOMAIN_HANDLER_HPP_
#define _OUSIA_DOMAIN_HANDLER_HPP_
#include
#include
#include "Handler.hpp"
namespace ousia {
// Forward declarations
class Rtti;
namespace parser_stack {
// TODO: Documentation
class DomainHandler : public StaticHandler {
public:
using StaticHandler::StaticHandler;
bool startCommand(const std::string &name, Variant::mapType &args) override;
void end() override;
static Handler *create(const HandlerData &handlerData)
{
return new DomainHandler{handlerData};
}
};
class DomainStructHandler : public StaticHandler {
public:
using StaticHandler::StaticHandler;
bool startCommand(const std::string &name, Variant::mapType &args) override;
void end() override;
static Handler *create(const HandlerData &handlerData)
{
return new DomainStructHandler{handlerData};
}
};
class DomainAnnotationHandler : public StaticHandler {
public:
using StaticHandler::StaticHandler;
bool startCommand(const std::string &name, Variant::mapType &args) override;
void end() override;
static Handler *create(const HandlerData &handlerData)
{
return new DomainAnnotationHandler{handlerData};
}
};
class DomainAttributesHandler : public StaticHandler {
public:
using StaticHandler::StaticHandler;
bool startCommand(const std::string &name, Variant::mapType &args) override;
void end() override;
static Handler *create(const HandlerData &handlerData)
{
return new DomainAttributesHandler{handlerData};
}
};
class DomainFieldHandler : public StaticHandler {
public:
using StaticHandler::StaticHandler;
bool startCommand(const std::string &name, Variant::mapType &args) override;
void end() override;
static Handler *create(const HandlerData &handlerData)
{
return new DomainFieldHandler{handlerData};
}
};
class DomainFieldRefHandler : public StaticHandler {
public:
using StaticHandler::StaticHandler;
bool startCommand(const std::string &name, Variant::mapType &args) override;
void end() override;
static Handler *create(const HandlerData &handlerData)
{
return new DomainFieldRefHandler{handlerData};
}
};
class DomainPrimitiveHandler : public StaticHandler {
public:
using StaticHandler::StaticHandler;
bool startCommand(const std::string &name, Variant::mapType &args) override;
void end() override;
static Handler *create(const HandlerData &handlerData)
{
return new DomainPrimitiveHandler{handlerData};
}
};
class DomainChildHandler : public StaticHandler {
public:
using StaticHandler::StaticHandler;
bool startCommand(const std::string &name, Variant::mapType &args) override;
static Handler *create(const HandlerData &handlerData)
{
return new DomainChildHandler{handlerData};
}
};
class DomainParent : public Node {
public:
using Node::Node;
};
class DomainParentHandler : public StaticHandler {
public:
using StaticHandler::StaticHandler;
bool startCommand(const std::string &name, Variant::mapType &args) override;
void end() override;
static Handler *create(const HandlerData &handlerData)
{
return new DomainParentHandler{handlerData};
}
};
class DomainParentFieldHandler : public StaticHandler {
public:
using StaticHandler::StaticHandler;
bool startCommand(const std::string &name, Variant::mapType &args) override;
static Handler *create(const HandlerData &handlerData)
{
return new DomainParentFieldHandler{handlerData};
}
};
class DomainParentFieldRefHandler : public StaticHandler {
public:
using StaticHandler::StaticHandler;
bool startCommand(const std::string &name, Variant::mapType &args) override;
static Handler *create(const HandlerData &handlerData)
{
return new DomainParentFieldRefHandler{handlerData};
}
};
namespace States {
/**
* State representing a "domain" struct.
*/
extern const State Domain;
/**
* State representing a "struct" tag within a domain description.
*/
extern const State DomainStruct;
/**
* State representing an "annotation" tag within a domain description.
*/
extern const State DomainAnnotation;
/**
* State representing an "attributes" tag within a structure or annotation.
*/
extern const State DomainAttributes;
/**
* State representing an "attribute" tag within the "attributes".
*/
extern const State DomainAttribute;
/**
* State representing a "field" tag within a structure or annotation.
*/
extern const State DomainField;
/**
* State representing a "fieldref" tag within a structure or annotation.
*/
extern const State DomainFieldRef;
/**
* State representing a "primitive" tag within a structure or annotation.
*/
extern const State DomainStructPrimitive;
/**
* State representing a "child" tag within a structure or annotation.
*/
extern const State DomainStructChild;
/**
* State representing a "parent" tag within a structure or annotation.
*/
extern const State DomainStructParent;
/**
* State representing a "field" tag within a "parent" tag.
*/
extern const State DomainStructParentField;
/**
* State representing a "fieldRef" tag within a "parent" tag.
*/
extern const State DomainStructParentFieldRef;
}
}
namespace RttiTypes {
extern const Rtti DomainParent;
}
}
#endif