/* Ousía Copyright (C) 2014 Benjamin Paaßen, Andreas Stöckel This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef _OUSIA_PARSER_STACK_HANDLER_HPP_ #define _OUSIA_PARSER_STACK_HANDLER_HPP_ #include #include #include #include namespace ousia { // Forward declarations class ParserScope; class ParserContext; class Logger; class TokenizedData; class Variant; namespace parser_stack { // More forward declarations class Callbacks; class State; /** * Class collecting all the data that is being passed to a Handler * instance. */ class HandlerData { public: /** * Reference to the ParserContext instance that should be used to resolve * references to nodes in the Graph. */ ParserContext &ctx; /** * Reference at a class implementing the HandlerCallbacks interface, used * for modifying the behaviour of the parser (like registering tokens, * setting the data type or changing the whitespace handling mode). */ HandlerCallbacks &callbacks; /** * Contains the name of the command that is being handled. */ std::string name; /** * Contains the current state of the state machine. */ const State &state; /** * Current source code location. */ SourceLocation location; /** * Constructor of the HandlerData class. * * @param ctx is the parser context the handler should be executed in. * @param callbacks is an instance of Callbacks used to notify * the parser about certain state changes. * @param name is the name of the string. * @param state is the state this handler was called for. * @param location is the location at which the handler is created. */ HandlerData(ParserContext &ctx, HandlerCallbacks &callbacks, const std::string &name, const State &state, const SourceLocation &location); }; /** * The Handler class provides a context for handling a generic stack element. * It has to beoverridden and registered in the StateStack class to form * handlers for concrete XML tags. */ class Handler { private: /** * Structure containing the internal handler data. */ const HandlerData handlerData; /** * Reference at the current logger. If not nullptr, this will override the * logger from the ParserContext specified in the handlerData. */ Logger *internalLogger; protected: /** * Constructor of the Handler class. * * @param data is a structure containing all data being passed to the * handler. */ Handler(const HandlerData &handlerData); /** * Returns a reference at the ParserContext. * * @return a reference at the ParserContext. */ ParserContext &context(); /** * Returns a reference at the ParserScope instance. * * @return a reference at the ParserScope instance. */ ParserScope &scope(); /** * Returns a reference at the Manager instance which manages all nodes. * * @return a referance at the Manager instance. */ Manager &manager(); /** * Returns a reference at the Logger instance used for logging error * messages. * * @return a reference at the Logger instance. */ Logger &logger(); /** * Returns the location of the element in the source file, for which this * Handler was created. * * @return the location of the Handler in the source file. */ const SourceLocation &location() const; /** * Returns the command name for which the handler was created. * * @return a const reference at the command name. */ const std::string &name() const; /** * Calls the corresponding method in the HandlerCallbacks instance. Reads a * string variant form the current input stream. This function must be * called from the data() method. * * @return a string variant containing the current text data. The return * value depends on the currently set whitespace mode and the tokens that * were enabled using the enableTokens callback method. */ Variant readData(); /** * Calls the corresponding function in the Callbacks instance. Sets the * whitespace mode that specifies how string data should be processed. The * calls to this function are placed on a stack by the underlying Stack * class. This function should be called from the "fieldStart" callback and * the "start" callback. If no whitespace mode is pushed in the "start" * method the whitespace mode "TRIM" is implicitly assumed. * * @param whitespaceMode specifies one of the three WhitespaceMode constants * PRESERVE, TRIM or COLLAPSE. */ // void pushWhitespaceMode(WhitespaceMode whitespaceMode); /** * Pops a previously pushed whitespace mode. Calls to this function should * occur in the "end" callback and the "fieldEnd" callback. This function * can only undo pushs that were performed by the pushWhitespaceMode() * method of the same handler. */ // void popWhitespaceMode(); /** * Pushes a list of TokenSyntaxDescriptor instances onto the internal stack. * The tokens described in the token list are the tokens that are currently * enabled. * * @param tokens is a list of TokenSyntaxDescriptor instances that should be * stored on the stack. */ void pushTokens(const std::vector &tokens); /** * Calls the corresponding function in the HandlerCallbacks instance. * Removes the previously pushed list of tokens from the stack. */ void popTokens(); /** * Calls the corresponding function in the HandlerCallbacks instance. This * method registers the given tokens as tokens that are generally available, * tokens must be explicitly enabled using the "pushTokens" and "popTokens" * method. Tokens that have not been registered are not guaranteed to be * reported (except for special tokens, these do not have to be registerd). * * @param token is the token string that should be made available. * @return the TokenId that will be used to refer to the token. */ TokenId registerToken(const std::string &token); /** * Calls the corresponding function in the HandlerCallbacks instance. This * method unregisters the given token. Note that for a token to be no longer * reported, this function has to be called as many times as registerToken() * for the corresponding token. * * @param id is the id of the Token that should be unregistered. */ void unregisterToken(TokenId id); public: /** * Virtual destructor. */ virtual ~Handler(); /** * Returns the command name for which the handler was created. * * @return a const reference at the command name. */ const std::string &getName() const; /** * Reference at the State descriptor for which this Handler was created. * * @return a const reference at the constructing State descriptor. */ const State &getState() const; /** * Sets the internal logger to the given logger instance. * * @param logger is the Logger instance to which the logger should be set. */ void setLogger(Logger &logger); /** * Resets the logger instance to the logger instance provided in the * ParserContext. */ void resetLogger(); /** * Returns the location of the element in the source file, for which this * Handler was created. * * @return the location of the Handler in the source file. */ const SourceLocation &getLocation() const; /** * Called when the command that was specified in the constructor is * instanciated. * * @param args is a map from strings to variants (argument name and value). * @return true if the handler was successful in starting the element it * represents, false otherwise. */ virtual bool start(Variant::mapType &args) = 0; /** * Called before the command for which this handler is defined ends (is * forever removed from the stack). */ virtual void end() = 0; /** * Called when a new field starts, while the handler is active. This * function should return true if the field is supported, false otherwise. * No error should be logged if the field cannot be started, the caller will * take care of that (since it is always valid to start a default field, * even though the corresponding structure does not have a field, as long as * no data is fed into the field). * * @param isDefault is set to true if the field that is being started is the * default/tree field. The handler should set the value of this variable to * true if the referenced field is indeed the default field. * @param fieldIdx is the numerical index of the field. */ virtual bool fieldStart(bool &isDefault, size_t fieldIdx) = 0; /** * Called when a previously opened field ends, while the handler is active. * Note that a "fieldStart" and "fieldEnd" are always called alternately. */ virtual void fieldEnd() = 0; /** * Called whenever an annotation starts while this handler is active. The * function should return true if starting the annotation was successful, * false otherwise. * * @param className is a string variant containing the name of the * annotation class and the location of the name in the source code. * @param args is a map from strings to variants (argument name and value). * @return true if the mentioned annotation could be started here, false * if an error occurred. */ virtual bool annotationStart(const Variant &className, Variant::mapType &args) = 0; /** * Called whenever an annotation ends while this handler is active. The * function should return true if ending the annotation was successful, * false otherwise. * * @param className is a string variant containing the name of the * annotation class and the location of the class name in the source code. * @param elementName is a string variant containing the name of the * annotation class and the location of the element name in the source code. * @return true if the mentioned annotation could be started here, false if * an error occurred. */ virtual bool annotationEnd(const Variant &className, const Variant &elementName) = 0; /** * Called whenever raw data (int the form of a string) is available for the * Handler instance. Should return true if the data could be handled, false * otherwise. The actual data variant must be retrieved using the "text()" * callback. * * @return true if the data could be handled, false otherwise. */ virtual bool data() = 0; }; /** * HandlerConstructor is a function pointer type used to create concrete * instances of the Handler class. * * @param handlerData is the data that should be passed to the new handler * instance. * @return a newly created handler instance. */ using HandlerConstructor = Handler *(*)(const HandlerData &handlerData); /** * The EmptyHandler class is used in case no element handler is specified in * the State descriptor. It just accepts all data and does nothing. */ class EmptyHandler : public Handler { protected: using Handler::Handler; public: bool start(Variant::mapType &args) override; void end() override; bool fieldStart(bool &isDefault, size_t fieldIdx) override; void fieldEnd() override; bool annotationStart(const Variant &className, Variant::mapType &args) override; bool annotationEnd(const Variant &className, const Variant &elementName) override; bool data() override; /** * Creates an instance of the EmptyHandler class. */ static Handler *create(const HandlerData &handlerData); }; /** * The StaticHandler class is used to handle predifined commands which do * neither support annotations, nor multiple fields. Child classes can decide * whether a single data field should be used. */ class StaticHandler : public Handler { protected: using Handler::Handler; public: bool start(Variant::mapType &args) override; void end() override; bool fieldStart(bool &isDefault, size_t fieldIdx) override; void fieldEnd() override; bool annotationStart(const Variant &className, Variant::mapType &args) override; bool annotationEnd(const Variant &className, const Variant &elementName) override; bool data() override; }; /** * The StaticFieldHandler class is used to handle predifined commands which do * neither support annotations, nor multiple fields. Additionally, it captures a * data entry from a single default field. */ class StaticFieldHandler : public StaticHandler { private: /** * Set to the name of the data argument that should be used instead of the * data field, if no data field is given. */ std::string argName; /** * Set to true, once the "doHandle" function has been called. */ bool handled; /** * Map containing the arguments given in the start function. */ Variant::mapType args; protected: /** * Constructor of the StaticFieldHandler class. * * @param handlerData is a structure containing the internal data that * should be stored inside the handler. * @param name of the data argument that -- if present -- should be used * instead of the data field. If empty, data is not captured from the * arguments. If both, data in the data field and the argument, are given, * this results in an error. */ StaticFieldHandler(const HandlerData &handlerData, const std::string &argName); /** * Function that should be overriden in order to handle the field data and * the other arguments. This function is not called if no data was given. * * @param fieldData is the captured field data. * @param args are the arguments that were given in the "start" function. */ virtual void doHandle(const Variant &fieldData, Variant::mapType &args) = 0; public: bool start(Variant::mapType &args) override; void end() override; bool data() override; }; } } #endif /* _OUSIA_PARSER_STACK_HANDLER_HPP_ */