/* BasicWriter Copyright (C) 2014 Benjamin Paaßen, Andreas Stöckel This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef _TILE_TREE_NODE_HPP_ #define _TILE_TREE_NODE_HPP_ #include #include #include namespace TiledUI { class TileTreeNode { private: TileTreeNode *parent; std::list children; protected: void setParent(TileTreeNode *newParent); bool removeChild(TileTreeNode *child, bool recursive = false); void addChild(TileTreeNode *child, int idx = -1); int indexOf(TileTreeNode *child); virtual (); public: TileTreeNode(); TileTreeNode(TileTreeNode *parent); ~TileTreeNode(); virtual QSize minimumSize() const = 0; virtual QSize maximumSize() const = 0; virtual QRect geometry() const = 0; void resize(QSize size); void resize(int width, int height); virtual QWidget* parentWidget(); virtual void }; } #endif /* _TILE_TREE_NODE_HPP_ */