/* Ousía Copyright (C) 2014, 2015 Benjamin Paaßen, Andreas Stöckel This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef _OUSIA_STANDALONE_ENVIRONMENT_ #define _OUSIA_STANDALONE_ENVIRONMENT_ #include #include #include #include #include #include #include #include namespace ousia { /** * StandaloneEnvironment is a class used for quickly setting up an entire * environment needed for running an Ousia instance. */ struct StandaloneEnvironment { ConcreteLogger &logger; Manager manager; Registry registry; ResourceManager resourceManager; ParserScope scope; Rooted project; ParserContext context; StandaloneEnvironment(ConcreteLogger &logger) : logger(logger), manager(1), project(new Project(manager)), context(registry, resourceManager, scope, project, logger) { logger.reset(); logger.setSourceContextCallback( resourceManager.getSourceContextCallback()); } ~StandaloneEnvironment() { logger.setSourceContextCallback(NullSourceContextCallback); } Rooted parse(const std::string &path, const std::string mimetype, const std::string rel, const RttiSet &supportedTypes) { return context.import(path, mimetype, rel, supportedTypes); } }; } #endif /* _OUSIA_STANDALONE_ENVIRONMENT_ */