/* Ousía Copyright (C) 2014, 2015 Benjamin Paaßen, Andreas Stöckel This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include namespace ousia { TEST(FileLocator, testAddSearchPath) { FileLocator instance; ASSERT_EQ(0, instance.getSearchPaths().size()); // Add one path for three types. instance.addSearchPath( ".", {ResourceLocator::Type::DOMAIN_DESC, ResourceLocator::Type::SCRIPT, ResourceLocator::Type::TYPESYS}); ASSERT_EQ(3, instance.getSearchPaths().size()); auto it = instance.getSearchPaths().find(ResourceLocator::Type::DOMAIN_DESC); ASSERT_EQ(1, it->second.size()); ASSERT_EQ(".", it->second[0].generic_string()); it = instance.getSearchPaths().find(ResourceLocator::Type::SCRIPT); ASSERT_EQ(1, it->second.size()); ASSERT_EQ(".", it->second[0].generic_string()); it = instance.getSearchPaths().find(ResourceLocator::Type::TYPESYS); ASSERT_EQ(1, it->second.size()); ASSERT_EQ(".", it->second[0].generic_string()); // Add another path for only one of those types. instance.addSearchPath("..", {ResourceLocator::Type::DOMAIN_DESC}); ASSERT_EQ(3, instance.getSearchPaths().size()); it = instance.getSearchPaths().find(ResourceLocator::Type::DOMAIN_DESC); ASSERT_EQ(2, it->second.size()); ASSERT_EQ(".", it->second[0].generic_string()); ASSERT_EQ("..", it->second[1].generic_string()); } void assert_located( const FileLocator &instance, const std::string &path, const std::string &relativeTo, ResourceLocator::Type type = ResourceLocator::Type::DOMAIN_DESC) { ResourceLocator::Location loc = instance.locate(path, relativeTo, type); ASSERT_TRUE(loc.found); boost::filesystem::path p(loc.location); ASSERT_TRUE(boost::filesystem::exists(p)); ASSERT_EQ(path, p.filename()); } void assert_not_located( const FileLocator &instance, const std::string &path, const std::string &relativeTo, ResourceLocator::Type type = ResourceLocator::Type::DOMAIN_DESC) { ResourceLocator::Location loc = instance.locate(path, relativeTo, type); ASSERT_FALSE(loc.found); } TEST(FileLocator, testLocate) { // Initialization boost::filesystem::path start("."); start = boost::filesystem::canonical(start); std::string relativeTo; if (start.filename() == "build") { relativeTo = ".."; start = start.parent_path(); } else if (start.filename() == "application") { relativeTo = "."; } else { ASSERT_TRUE(false); } FileLocator instance; // We should be able to find the CMakeLists file in the main directory. assert_located(instance, "CMakeLists.txt", relativeTo); // But not the FileLocator.hpp assert_not_located(instance, "FileLocator.hpp", relativeTo); // Add the respective search path. instance.addSearchPath(start / "src/plugins/boost", {ResourceLocator::Type::DOMAIN_DESC}); // Now we should be able to find both. assert_located(instance, "CMakeLists.txt", relativeTo); assert_located(instance, "FileLocator.hpp", relativeTo); // but only with the correct type. assert_not_located(instance, "FileLocator.hpp", relativeTo, ResourceLocator::Type::SCRIPT); } TEST(FileLocator, testStream) { // Initialization boost::filesystem::path start("."); start = boost::filesystem::canonical(start); std::string relativeTo; if (start.filename() == "build") { relativeTo = ".."; start = start.parent_path(); } else if (start.filename() == "application") { relativeTo = "."; } else { ASSERT_TRUE(false); } FileLocator instance; // Locate the CMakeLists.txt ResourceLocator::Location loc = instance.locate( "CMakeLists.txt", relativeTo, ResourceLocator::Type::DOMAIN_DESC); // Stream the content. auto is_ptr = loc.stream(); // get the beginning. char buf[256]; is_ptr->getline(buf, 256); std::string first_line(buf); ASSERT_EQ("# Ousía", first_line); } }