/* Ousía Copyright (C) 2014, 2015 Benjamin Paaßen, Andreas Stöckel This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include #include namespace ousia { TEST(FileLocator, testAddSearchPath) { FileLocator instance; ASSERT_EQ(0U, instance.getSearchPaths().size()); // Read the canonical path of "." std::string canonicalPath = boost::filesystem::canonical(".").generic_string(); // Add one path for three types. instance.addSearchPath(".", {ResourceType::DOMAIN_DESC, ResourceType::SCRIPT, ResourceType::TYPESYSTEM}); ASSERT_EQ(3U, instance.getSearchPaths().size()); auto it = instance.getSearchPaths().find(ResourceType::DOMAIN_DESC); ASSERT_EQ(1U, it->second.size()); ASSERT_EQ(canonicalPath, it->second[0]); it = instance.getSearchPaths().find(ResourceType::SCRIPT); ASSERT_EQ(1U, it->second.size()); ASSERT_EQ(canonicalPath, it->second[0]); it = instance.getSearchPaths().find(ResourceType::TYPESYSTEM); ASSERT_EQ(1U, it->second.size()); ASSERT_EQ(canonicalPath, it->second[0]); // Add another path for only one of those types. std::string canonicalPath2 = boost::filesystem::canonical("..").generic_string(); instance.addSearchPath("..", {ResourceType::DOMAIN_DESC}); ASSERT_EQ(3U, instance.getSearchPaths().size()); it = instance.getSearchPaths().find(ResourceType::DOMAIN_DESC); ASSERT_EQ(2U, it->second.size()); ASSERT_EQ(canonicalPath, it->second[0]); ASSERT_EQ(canonicalPath2, it->second[1]); } void assert_located(const FileLocator &instance, const std::string &path, const std::string &relativeTo, ResourceType type = ResourceType::DOMAIN_DESC) { Resource res; ASSERT_TRUE(instance.locate(res, path, type, relativeTo)); ASSERT_TRUE(res.isValid()); boost::filesystem::path p(res.getLocation()); ASSERT_TRUE(boost::filesystem::exists(p)); ASSERT_EQ(path, p.filename()); } void assert_not_located(const FileLocator &instance, const std::string &path, const std::string &relativeTo, ResourceType type = ResourceType::DOMAIN_DESC) { Resource res; ASSERT_FALSE(instance.locate(res, path, type, relativeTo)); ASSERT_FALSE(res.isValid()); } TEST(FileLocator, testLocate) { // Initialization boost::filesystem::path start("."); start = boost::filesystem::canonical(start); std::string relativeTo; if (start.filename() == "build") { relativeTo = ".."; start = start.parent_path(); } else if (start.filename() == "application") { relativeTo = "."; } else { ASSERT_TRUE(false); } FileLocator instance; // We should be able to find the CMakeLists file in the main directory. assert_located(instance, "CMakeLists.txt", relativeTo); // But not the FileLocator.hpp assert_not_located(instance, "FileLocator.hpp", relativeTo); // Add the respective search path. instance.addSearchPath((start / "src/plugins/boost").generic_string(), {ResourceType::DOMAIN_DESC}); // Now we should be able to find both. assert_located(instance, "CMakeLists.txt", relativeTo); assert_located(instance, "FileLocator.hpp", relativeTo); // but only with the correct type. assert_not_located(instance, "FileLocator.hpp", relativeTo, ResourceType::SCRIPT); } TEST(FileLocator, testStream) { // Initialization boost::filesystem::path start("."); start = boost::filesystem::canonical(start); std::string relativeTo; if (start.filename() == "build") { relativeTo = ".."; start = start.parent_path(); } else if (start.filename() == "application") { relativeTo = "."; } else { ASSERT_TRUE(false); } FileLocator instance; // Locate the CMakeLists.txt Resource res; instance.locate(res, "CMakeLists.txt", ResourceType::DOMAIN_DESC, relativeTo); // Stream the content. auto is_ptr = res.stream(); // get the beginning. char buf[256]; is_ptr->getline(buf, 256); std::string first_line(buf); ASSERT_EQ("# Ousía", first_line); } }