/*
Ousía
Copyright (C) 2014, 2015 Benjamin Paaßen, Andreas Stöckel
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#include
#include
#include
namespace ousia {
TEST(FileLocator, testAddSearchPath)
{
FileLocator instance;
ASSERT_EQ(0U, instance.getSearchPaths().size());
// Read the canonical path of "."
std::string canonicalPath =
boost::filesystem::canonical(".").generic_string();
// Add one path for three types.
instance.addSearchPath(".",
{ResourceType::DOMAIN_DESC, ResourceType::SCRIPT,
ResourceType::TYPESYSTEM});
ASSERT_EQ(3U, instance.getSearchPaths().size());
auto it = instance.getSearchPaths().find(ResourceType::DOMAIN_DESC);
ASSERT_EQ(1U, it->second.size());
ASSERT_EQ(canonicalPath, it->second[0]);
it = instance.getSearchPaths().find(ResourceType::SCRIPT);
ASSERT_EQ(1U, it->second.size());
ASSERT_EQ(canonicalPath, it->second[0]);
it = instance.getSearchPaths().find(ResourceType::TYPESYSTEM);
ASSERT_EQ(1U, it->second.size());
ASSERT_EQ(canonicalPath, it->second[0]);
// Add another path for only one of those types.
std::string canonicalPath2 =
boost::filesystem::canonical("..").generic_string();
instance.addSearchPath("..", {ResourceType::DOMAIN_DESC});
ASSERT_EQ(3U, instance.getSearchPaths().size());
it = instance.getSearchPaths().find(ResourceType::DOMAIN_DESC);
ASSERT_EQ(2U, it->second.size());
ASSERT_EQ(canonicalPath, it->second[0]);
ASSERT_EQ(canonicalPath2, it->second[1]);
}
void assert_located(const FileLocator &instance, const std::string &path,
const std::string &relativeTo,
ResourceType type = ResourceType::DOMAIN_DESC)
{
Resource res;
ASSERT_TRUE(instance.locate(res, path, type, relativeTo));
ASSERT_TRUE(res.isValid());
boost::filesystem::path p(res.getLocation());
ASSERT_TRUE(boost::filesystem::exists(p));
ASSERT_EQ(path, p.filename());
}
void assert_not_located(const FileLocator &instance, const std::string &path,
const std::string &relativeTo,
ResourceType type = ResourceType::DOMAIN_DESC)
{
Resource res;
ASSERT_FALSE(instance.locate(res, path, type, relativeTo));
ASSERT_FALSE(res.isValid());
}
TEST(FileLocator, testLocate)
{
// Initialization
boost::filesystem::path start(".");
start = boost::filesystem::canonical(start);
std::string relativeTo;
if (start.filename() == "build") {
relativeTo = "..";
start = start.parent_path();
} else if (start.filename() == "application") {
relativeTo = ".";
} else {
ASSERT_TRUE(false);
}
FileLocator instance;
// We should be able to find the CMakeLists file in the main directory.
assert_located(instance, "CMakeLists.txt", relativeTo);
// But not the FileLocator.hpp
assert_not_located(instance, "FileLocator.hpp", relativeTo);
// Add the respective search path.
instance.addSearchPath((start / "src/plugins/boost").generic_string(),
{ResourceType::DOMAIN_DESC});
// Now we should be able to find both.
assert_located(instance, "CMakeLists.txt", relativeTo);
assert_located(instance, "FileLocator.hpp", relativeTo);
// but only with the correct type.
assert_not_located(instance, "FileLocator.hpp", relativeTo,
ResourceType::SCRIPT);
}
TEST(FileLocator, testStream)
{
// Initialization
boost::filesystem::path start(".");
start = boost::filesystem::canonical(start);
std::string relativeTo;
if (start.filename() == "build") {
relativeTo = "..";
start = start.parent_path();
} else if (start.filename() == "application") {
relativeTo = ".";
} else {
ASSERT_TRUE(false);
}
FileLocator instance;
// Locate the CMakeLists.txt
Resource res;
instance.locate(res, "CMakeLists.txt", ResourceType::DOMAIN_DESC,
relativeTo);
// Stream the content.
auto is_ptr = res.stream();
// get the beginning.
char buf[256];
is_ptr->getline(buf, 256);
std::string first_line(buf);
ASSERT_EQ("# Ousía", first_line);
}
}