/*
Ousía
Copyright (C) 2014, 2015 Benjamin Paaßen, Andreas Stöckel
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#include
#include
namespace ousia {
TEST(FileLocator, testAddSearchPath)
{
FileLocator instance;
ASSERT_EQ(0, instance.getSearchPaths().size());
// Add one path for three types.
instance.addSearchPath(
".", {ResourceLocator::Type::DOMAIN_DESC, ResourceLocator::Type::SCRIPT,
ResourceLocator::Type::TYPESYS});
ASSERT_EQ(3, instance.getSearchPaths().size());
auto it =
instance.getSearchPaths().find(ResourceLocator::Type::DOMAIN_DESC);
ASSERT_EQ(1, it->second.size());
ASSERT_EQ(".", it->second[0].generic_string());
it = instance.getSearchPaths().find(ResourceLocator::Type::SCRIPT);
ASSERT_EQ(1, it->second.size());
ASSERT_EQ(".", it->second[0].generic_string());
it = instance.getSearchPaths().find(ResourceLocator::Type::TYPESYS);
ASSERT_EQ(1, it->second.size());
ASSERT_EQ(".", it->second[0].generic_string());
// Add another path for only one of those types.
instance.addSearchPath("..", {ResourceLocator::Type::DOMAIN_DESC});
ASSERT_EQ(3, instance.getSearchPaths().size());
it = instance.getSearchPaths().find(ResourceLocator::Type::DOMAIN_DESC);
ASSERT_EQ(2, it->second.size());
ASSERT_EQ(".", it->second[0].generic_string());
ASSERT_EQ("..", it->second[1].generic_string());
}
void assert_located(
const FileLocator &instance, const std::string &path,
const std::string &relativeTo,
ResourceLocator::Type type = ResourceLocator::Type::DOMAIN_DESC)
{
ResourceLocator::Location loc = instance.locate(path, relativeTo, type);
ASSERT_TRUE(loc.found);
boost::filesystem::path p(loc.location);
ASSERT_TRUE(boost::filesystem::exists(p));
ASSERT_EQ(path, p.filename());
}
void assert_not_located(
const FileLocator &instance, const std::string &path,
const std::string &relativeTo,
ResourceLocator::Type type = ResourceLocator::Type::DOMAIN_DESC)
{
ResourceLocator::Location loc = instance.locate(path, relativeTo, type);
ASSERT_FALSE(loc.found);
}
TEST(FileLocator, testLocate)
{
// Initialization
boost::filesystem::path start(".");
start = boost::filesystem::canonical(start);
std::string relativeTo;
if (start.filename() == "build") {
relativeTo = "..";
start = start.parent_path();
} else if (start.filename() == "application") {
relativeTo = ".";
} else {
ASSERT_TRUE(false);
}
FileLocator instance;
// We should be able to find the CMakeLists file in the main directory.
assert_located(instance, "CMakeLists.txt", relativeTo);
// But not the FileLocator.hpp
assert_not_located(instance, "FileLocator.hpp", relativeTo);
// Add the respective search path.
instance.addSearchPath(start / "src/plugins/boost",
{ResourceLocator::Type::DOMAIN_DESC});
// Now we should be able to find both.
assert_located(instance, "CMakeLists.txt", relativeTo);
assert_located(instance, "FileLocator.hpp", relativeTo);
// but only with the correct type.
assert_not_located(instance, "FileLocator.hpp", relativeTo,
ResourceLocator::Type::SCRIPT);
}
TEST(FileLocator, testStream)
{
// Initialization
boost::filesystem::path start(".");
start = boost::filesystem::canonical(start);
std::string relativeTo;
if (start.filename() == "build") {
relativeTo = "..";
start = start.parent_path();
} else if (start.filename() == "application") {
relativeTo = ".";
} else {
ASSERT_TRUE(false);
}
FileLocator instance;
// Locate the CMakeLists.txt
ResourceLocator::Location loc = instance.locate(
"CMakeLists.txt", relativeTo, ResourceLocator::Type::DOMAIN_DESC);
// Stream the content.
auto is_ptr = loc.stream();
// get the beginning.
char buf[256];
is_ptr->getline(buf, 256);
std::string first_line(buf);
ASSERT_EQ("# Ousía", first_line);
}
}