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authorBenjamin Paassen <bpaassen@techfak.uni-bielefeld.de>2014-12-09 18:34:59 +0100
committerBenjamin Paassen <bpaassen@techfak.uni-bielefeld.de>2014-12-09 18:34:59 +0100
commit3ca274c015bc99aaa40f6337d493ea172309f294 (patch)
tree5fd9396cd882bd61ab746df9815cc5a5514df0c3 /src/core/ResourceLocator.hpp
parent98c4f90d3e34bd4d536ee6c84b4d79b71cde3998 (diff)
First draft of ResourceLocator. The stream method is not working yet. Thus I did comment out the compiler commands for the new classes.
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+/*
+ Ousía
+ Copyright (C) 2014, 2015 Benjamin Paaßen, Andreas Stöckel
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef _OUSIA_RESOURCE_LOCATOR_HPP_
+#define _OUSIA_RESOURCE_LOCATOR_HPP_
+
+#include <istream>
+
+namespace ousia {
+
+/**
+ * A ResourceLocator is a class able to locate resources in some way, usually
+ * on the hard drive.
+ *
+ * We specify this as an abstract superclass to have an interface layer between
+ * the program core and possible future extensions in terms of resource
+ * locations (e.g. online resources, .zip files, etc.).
+ */
+class ResourceLocator {
+public:
+ /**
+ * This enum contains all possible types of includable resources in Ousía.
+ */
+ enum class ResourceType {
+ // A Domain description
+ DOMAIN,
+ // An ECMA/JavaScript
+ SCRIPT,
+ // A Type System
+ TYPESYSTEM,
+ // TODO: Aren't documents and attribute descriptors missing?
+ // TODO: What is the purpose of these two?
+ GENERIC_MODULE,
+ GENERIC_INCLUDE
+ };
+
+ /**
+ * A ResourceLocation contains the location of a Resource, e.g. a file path
+ * on a hard drive. Note that the 'found' flag might be set to false
+ * indicating that a resource was not found.
+ */
+ struct ResourceLocation {
+ const bool found;
+ const ResourceLocator &locator;
+ const ResourceType type;
+ const std::string location;
+
+ ResourceLocation(const bool found, const ResourceLocator &locator,
+ const ResourceType type, const std::string location)
+ : found(found), locator(locator), type(type), location(location)
+ {
+ }
+
+ /**
+ * This calls the 'stream' method of the underlying ResourceLocator that
+ * found this location and returns a stream containing the data of the
+ * Resource at this location.
+ *
+ * @param stream is an inputstream that gets the data of the Resource at
+ * this location.
+ */
+ void stream(std::istream &input) const
+ {
+ return locator.stream(location, input);
+ }
+ };
+
+ /**
+ * The locate function uses this ResourceLocator to search for a given
+ * Resource name (path parameter). It returns a ResourceLocation with the
+ * 'found' flag set accordingly.
+ *
+ * @param path is the resource name.
+ * @param relativeTo TODO: What is the meaning of this parameter?
+ * @param type is the type of this resource.
+ *
+ * @return A ResourceLocation containing either the found location of the
+ * Resource and the found flag set to 'true' or an empty location
+ * and the found flag set to 'false'.
+ */
+ virtual ResourceLocation locate(const std::string &path,
+ const std::string &relativeTo,
+ const ResourceType type) const;
+
+ /**
+ * This method returns a strem containing the data of the resource at the
+ * given location.
+ *
+ * @param location is a found location, most likely from a ResourceLocation.
+ * @param stream is an inputstream that gets the data of the Resource at
+ * this location.
+ */
+ virtual void stream(const std::string &location,
+ std::istream &input) const;
+};
+}
+
+#endif /* _RESOURCE_LOCATOR_HPP_ */
+