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authorBenjamin Paassen <bpaassen@techfak.uni-bielefeld.de>2015-01-12 13:42:10 +0100
committerBenjamin Paassen <bpaassen@techfak.uni-bielefeld.de>2015-01-12 13:42:10 +0100
commit60d9d3f9f54fab975c39d4c341f118df90628375 (patch)
treee3e43951c70960b6cd8d55abb348bd4d4589bb2b /src/core/model/Domain.hpp
parent909a9e98999e72262bd353027ce70c6c0377cf9c (diff)
normalized NodeVector access in model classes and added some more documentation to model classes.
Diffstat (limited to 'src/core/model/Domain.hpp')
-rw-r--r--src/core/model/Domain.hpp203
1 files changed, 176 insertions, 27 deletions
diff --git a/src/core/model/Domain.hpp b/src/core/model/Domain.hpp
index 3a56e52..4b35fd4 100644
--- a/src/core/model/Domain.hpp
+++ b/src/core/model/Domain.hpp
@@ -212,7 +212,7 @@ namespace ousia {
// Forward declarations
class RttiType;
-template<class T>
+template <class T>
class Rtti;
namespace model {
@@ -324,10 +324,29 @@ public:
{
}
- // TODO: Is returning a NodeVector alright?
- NodeVector<StructuredClass> &getChildren() { return children; }
-
+ /**
+ * Returns a const reference to the NodeVector of StructuredClasses whose
+ * instances are allowed as children in the StructureTree of instances of
+ * this field.
+ *
+ * @return a const reference to the NodeVector of StructuredClasses whose
+ * instances are allowed as children in the StructureTree of instances of
+ * this field.
+ */
const NodeVector<StructuredClass> &getChildren() const { return children; }
+
+ /**
+ * Adds a StructuredClass whose instances shall be allowed as children in
+ * the StructureTree of instances of this field.
+ */
+ void addChild(Handle<StructuredClass> c){ children.push_back(c);}
+
+
+ /**
+ * Adds multiple StructuredClasses whose instances shall be allowed as
+ * children in the StructureTree of instances of this field.
+ */
+ void addChildren(const std::vector<Handle<StructuredClass>> &cs){ children.insert(children.end(), cs.begin(), cs.end());}
FieldType getFieldType() const { return fieldType; }
@@ -381,20 +400,43 @@ public:
{
}
+ /**
+ * Returns a reference to the StructType that specifies the attribute keys
+ * as well as value domains for this Descriptor.
+ *
+ * @return a reference to the StructType that specifies the attribute keys
+ * as well as value domains for this Descriptor.
+ */
Rooted<StructType> getAttributesDescriptor() const
{
return attributesDescriptor;
}
-
- // TODO: Is returning a NodeVector alright?
- NodeVector<FieldDescriptor> &getFieldDescriptors()
+ /**
+ * Returns a const reference to the NodeVector of all FieldDescriptors of
+ * this Descriptor.
+ *
+ * @return a const reference to the NodeVector of all FieldDescriptors of
+ * this Descriptor.
+ */
+ const NodeVector<FieldDescriptor> &getFieldDescriptors() const
{
return fieldDescriptors;
}
- const NodeVector<FieldDescriptor> &getFieldDescriptors() const
+ /**
+ * Adds a FieldDescriptor to this Descriptor.
+ */
+ void addFieldDescriptor(Handle<FieldDescriptor> fd)
{
- return fieldDescriptors;
+ fieldDescriptors.push_back(fd);
+ }
+
+ /**
+ * Adds multiple FieldDescriptors to this Descriptor.
+ */
+ void addFieldDescriptors(const std::vector<Handle<FieldDescriptor>>& fds)
+ {
+ fieldDescriptors.insert(fieldDescriptors.end(), fds.begin(), fds.end());
}
};
@@ -491,11 +533,9 @@ public:
* may occur at a specific point in the
* StructureTree. For example: A document should
* have at least one author.
- * @param attributesDescriptor references a StructType that in turn
- * specifies which key-value pairs are permitted
- * as attributes for this StructuredClass. The
- * default value is a null-reference, meaning
- * that no attributes are permitted.
+ * @param attributesDescriptor is a StructType that specifies the attribute
+ * keys as well as value domains for this
+ * Descriptor.
* @param isa references a parent StructuredClass. Please
* look for more information on inheritance in
* the class documentation above. The default is
@@ -520,14 +560,48 @@ public:
{
}
+ /**
+ * Returns the Cardinality of this StructuredClass (as a RangeSet).
+ *
+ * @return the Cardinality of this StructuredClass (as a RangeSet).
+ */
const Cardinality &getCardinality() const { return cardinality; }
+ /**
+ * Returns the parent of this StructuredClass in the class inheritance
+ * hierarchy (!). This is not the same as the parents in the Structure Tree!
+ *
+ * @return the parent of this StructuredClass in the class inheritance
+ * hierarchy (!).
+ */
Rooted<StructuredClass> getIsA() const { return isa; }
- // TODO: Is returning a NodeVector alright?
- NodeVector<FieldDescriptor> &getParents() { return parents; }
-
+ /**
+ * Returns a const reference to the NodeVector of FieldDescriptors that
+ * should allow an instance of this StructuredClass as child in the
+ * Structure Tree. This enables you to "invade" other domains as described
+ * in the StructuredClass documentation.
+ *
+ * @return a const reference to the NodeVector of FieldDescriptors that
+ * should allow an instance of this StructuredClass as child in the
+ * Structure Tree.
+ */
const NodeVector<FieldDescriptor> &getParents() const { return parents; }
+
+ /**
+ * Adds a FieldDescriptor that should allow an instance of this
+ * StructuredClass as a child in the Structure Tree.
+ */
+ void addParent(Handle<FieldDescriptor> p) { parents.push_back(p); }
+
+ /**
+ * Adds multiple FieldDescriptors that should allow an instance of this
+ * StructuredClass as a child in the Structure Tree.
+ */
+ void addParents(const std::vector<Handle<FieldDescriptor>>& ps)
+ {
+ parents.insert(parents.end(), ps.begin(), ps.end());
+ }
};
/**
@@ -538,6 +612,19 @@ public:
*/
class AnnotationClass : public Descriptor {
public:
+ /**
+ * The constructor for a new AnnotationClass. Note that you have to add
+ * the FieldDescriptors to it later on.
+ *
+ * @param mgr is the Manager instance.
+ * @param name is a name for this AnnotationClass that will
+ * be used for later references to this
+ * AnnotationClass.
+ * @param domain is the Domain this AnnotationClass belongs to.
+ * @param attributesDescriptor is a StructType that specifies the attribute
+ * keys as well as value domains for this
+ * Descriptor.
+ */
AnnotationClass(Manager &mgr, std::string name, Handle<Domain> domain,
// TODO: What would be a wise default value for attributes?
Handle<StructType> attributesDescriptor)
@@ -553,7 +640,7 @@ public:
*/
class Domain : public Node {
private:
- NodeVector<StructuredClass> structureClasses;
+ NodeVector<StructuredClass> structuredClasses;
NodeVector<AnnotationClass> annotationClasses;
// TODO: Is it wise to attach the type systems here? If not: What would be
// a good alternative.
@@ -563,39 +650,101 @@ protected:
void continueResolve(ResolutionState &state) override;
public:
+ /**
+ * The constructor for a new domain. Note that this is an empty Domain and
+ * still has to be filled with StructuredClasses and AnnotationClasses.
+ *
+ * @param mgr is the Manager instance.
+ * @param sys is the SystemTypesystem instance.
+ * @param name is a name for this domain which will be used for later
+ * references to this Domain.
+ */
Domain(Manager &mgr, Handle<SystemTypesystem> sys, std::string name)
// TODO: Can a domain have a parent?
: Node(mgr, std::move(name), nullptr),
- structureClasses(this),
+ structuredClasses(this),
annotationClasses(this),
typesystems(this, std::vector<Handle<Typesystem>>{sys})
{
}
- // TODO: Is returning a NodeVector alright?
- NodeVector<StructuredClass> &getStructureClasses()
+ /**
+ * Returns a const reference to the NodeVector of StructuredClasses that are
+ * part of this Domain.
+ *
+ * @return a const reference to the NodeVector of StructuredClasses that are
+ * part of this Domain.
+ */
+ const NodeVector<StructuredClass> &getStructureClasses() const
{
- return structureClasses;
+ return structuredClasses;
}
- const NodeVector<StructuredClass> &getStructureClasses() const
+ /**
+ * Adds a StructuredClass to this Domain.
+ */
+ void addStructuredClass(Handle<StructuredClass> s)
{
- return structureClasses;
+ structuredClasses.push_back(s);
}
- NodeVector<AnnotationClass> &getAnnotationClasses()
+ /**
+ * Adds multiple StructuredClasses to this Domain.
+ */
+ void addStructuredClasses(const std::vector<Handle<StructuredClass>> &ss)
{
- return annotationClasses;
+ structuredClasses.insert(structuredClasses.end(), ss.begin(), ss.end());
}
+ /**
+ * Returns a const reference to the NodeVector of AnnotationClasses that are
+ * part of this Domain.
+ *
+ * @return a const reference to the NodeVector of AnnotationClasses that are
+ * part of this Domain.
+ */
const NodeVector<AnnotationClass> &getAnnotationClasses() const
{
return annotationClasses;
}
- NodeVector<Typesystem> &getTypesystems() { return typesystems; }
+ /**
+ * Adds an AnnotationClass to this Domain.
+ */
+ void addAnnotationClass(Handle<AnnotationClass> a)
+ {
+ annotationClasses.push_back(a);
+ }
+
+ /**
+ * Adds multiple AnnotationClasses to this Domain.
+ */
+ void addAnnotationClasses(const std::vector<Handle<AnnotationClass>> &as)
+ {
+ annotationClasses.insert(annotationClasses.end(), as.begin(), as.end());
+ }
+ /**
+ * Returns a const reference to the NodeVector of TypeSystems that are
+ * references in this Domain.
+ *
+ * @return a const reference to the NodeVector of TypeSystems that are
+ * references in this Domain.
+ */
const NodeVector<Typesystem> &getTypesystems() const { return typesystems; }
+
+ /**
+ * Adds a Typesystem reference to this Domain.
+ */
+ void addTypesystem(Handle<Typesystem> t) { typesystems.push_back(t); }
+
+ /**
+ * Adds multiple Typesystem references to this Domain.
+ */
+ void addTypesystems(const std::vector<Handle<Typesystem>> &ts)
+ {
+ typesystems.insert(typesystems.end(), ts.begin(), ts.end());
+ }
};
}