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/*
Ousía
Copyright (C) 2014, 2015 Benjamin Paaßen, Andreas Stöckel
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Index.hpp"
#include "Node.hpp"
namespace ousia {
/* Class Index */
void Index::indexHandleNameChange(const Event &ev, Managed *owner, void *data)
{
// Fetch the referenced node, the index instance and the NameChangeEvent
const NameChangeEvent &nameEv = static_cast<const NameChangeEvent &>(ev);
Handle<Node> node = static_cast<Node *>(ev.sender);
Index &index = *(static_cast<Index *>(data));
// Re-add the node to the index
index.deleteFromIndex(nameEv.oldName, node);
index.addToIndex(nameEv.newName, node);
}
void Index::addToIndex(const std::string &name, const Handle<Node> &node)
{
if (!name.empty()) {
index.emplace(name, node.get());
}
}
void Index::deleteFromIndex(const std::string &name, const Handle<Node> &node)
{
if (!name.empty()) {
auto it = index.find(name);
if (it != index.end() && it->second == node) {
index.erase(it);
}
}
}
void Index::addElement(Handle<Node> node, Managed *owner)
{
addToIndex(node->getName(), node);
node->registerEvent(EventType::NAME_CHANGE, Index::indexHandleNameChange,
owner, this);
}
void Index::deleteElement(Handle<Node> node, Managed *owner,
bool fromDestructor)
{
if (!fromDestructor) {
deleteFromIndex(node->getName(), node);
node->unregisterEvent(EventType::NAME_CHANGE,
Index::indexHandleNameChange, owner, this);
} else if (owner) {
owner->getManager().unregisterEvent(node.get(), EventType::NAME_CHANGE,
Index::indexHandleNameChange, owner,
this);
}
}
Rooted<Node> Index::resolve(const std::string &name) const
{
auto it = index.find(name);
if (it != index.end()) {
return it->second;
}
return nullptr;
}
}
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