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/*
Ousía
Copyright (C) 2014, 2015 Benjamin Paaßen, Andreas Stöckel
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <core/common/RttiBuilder.hpp>
#include "Domain.hpp"
#include "Document.hpp"
#include "Project.hpp"
#include "Typesystem.hpp"
namespace ousia {
namespace model {
Project::Project(Manager &mgr)
: Node(mgr),
systemTypesystem(acquire(new SystemTypesystem(mgr))),
documents(this),
domains(this),
typesystems(this)
{
}
bool Project::doValidate(Logger &logger) const
{
return continueValidation(documents, logger) &
continueValidation(domains, logger) &
continueValidation(typesystems, logger);
}
Rooted<SystemTypesystem> Project::getSystemTypesystem()
{
return systemTypesystem;
}
Rooted<Typesystem> Project::createTypesystem(const std::string &name)
{
Rooted<Typesystem> typesystem{
new Typesystem{getManager(), systemTypesystem, name}};
addTypesystem(typesystem);
return typesystem;
}
void Project::addTypesystem(Handle<Typesystem> typesystem)
{
invalidate();
typesystems.push_back(typesystem);
}
Rooted<Document> Project::createDocument(const std::string &name)
{
Rooted<Document> document{new Document(getManager(), name)};
addDocument(document);
return document;
}
void Project::addDocument(Handle<Document> document)
{
invalidate();
documents.push_back(document);
}
Rooted<Domain> Project::createDomain(const std::string &name)
{
Rooted<Domain> domain{new Domain(getManager(), systemTypesystem, name)};
addDomain(domain);
return domain;
}
void Project::addDomain(Handle<Domain> domain)
{
invalidate();
domains.push_back(domain);
}
const NodeVector<Document> &Project::getDocuments() { return documents; }
const NodeVector<Domain> &Project::getDomains() { return domains; }
const NodeVector<Typesystem> &Project::getTypesystems() { return typesystems; }
}
namespace RttiTypes {
const Rtti Project = RttiBuilder<model::Project>("Project")
.parent(&Node)
.composedOf(&Document)
.composedOf(&Typesystem)
.composedOf(&SystemTypesystem)
.composedOf(&Domain);
}
}
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