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/*
Ousía
Copyright (C) 2014, 2015 Benjamin Paaßen, Andreas Stöckel
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <sstream>
#include <core/common/Utils.hpp>
#include <core/common/Exceptions.hpp>
#include <core/parser/ParserScope.hpp>
#include <core/parser/ParserContext.hpp>
#include "Handler.hpp"
#include "Stack.hpp"
#include "State.hpp"
namespace ousia {
namespace parser_stack {
/* Class HandlerInfo */
HandlerInfo::HandlerInfo() : HandlerInfo(nullptr) {}
HandlerInfo::HandlerInfo(std::shared_ptr<Handler> handler)
: handler(handler),
fieldIdx(0),
inField(false),
inDefaultField(false),
inImplicitDefaultField(false),
hasDefaultField(false)
{
}
HandlerInfo::~HandlerInfo()
{
// Do nothing
}
void HandlerInfo::fieldStart(bool isDefault, bool isImplicit, bool isValid)
{
inField = true;
inDefaultField = isDefault || isImplicit;
inImplicitDefaultField = isImplicit;
inValidField = isValid;
hasDefaultField = hasDefaultField || inDefaultField;
fieldIdx++;
}
void HandlerInfo::fieldEnd()
{
inField = false;
inDefaultField = false;
inImplicitDefaultField = false;
inValidField = false;
if (fieldIdx > 0) {
fieldIdx--;
}
}
/* Helper functions */
/**
* Returns an Exception that should be thrown when a currently invalid command
* is thrown.
*
* @param name is the name of the command for which no state transition is
* found.
* @param expected is a set containing the names of the expected commands.
*/
static LoggableException buildInvalidCommandException(
const std::string &name, const std::set<std::string> &expected)
{
if (expected.empty()) {
return LoggableException{
std::string{"No nested elements allowed, but got \""} + name +
std::string{"\""}};
} else {
return LoggableException{
std::string{"Expected "} +
(expected.size() == 1 ? std::string{"\""}
: std::string{"one of \""}) +
Utils::join(expected, "\", \"") + std::string{"\", but got \""} +
name + std::string{"\""}};
}
}
/* Class Stack */
Stack::Stack(ParserContext &ctx,
const std::multimap<std::string, const State *> &states)
: ctx(ctx), states(states)
{
// If the scope instance is not empty we need to deduce the current parser
// state
if (!ctx.getScope().isEmpty()) {
deduceState();
}
}
Stack::~Stack() {}
bool Stack::deduceState()
{
// Assemble all states
std::vector<const State *> states;
for (const auto &e : this->states) {
states.push_back(e.second);
}
// Fetch the type signature of the scope and derive all possible states,
// abort if no unique parser state was found
std::vector<const State *> possibleStates =
StateDeductor(ctx.getScope().getStackTypeSignature(), states).deduce();
if (possibleStates.size() != 1U) {
throw LoggableException{
"Error while including file: Cannot deduce parser state."};
}
// Switch to this state by creating a dummy handler
const State *state = possibleStates[0];
stack.emplace(std::shared_ptr<Handler>{EmptyHandler::create({ctx, "", *state, *state, SourceLocation{}})});
}
bool Stack::handlersValid()
{
for (auto it = stack.crbegin(); it != stack.crend(); it++) {
if (!it->valid) {
return false;
}
}
return true;
}
std::set<std::string> Stack::expectedCommands()
{
const State *currentState = &(this->currentState());
std::set<std::string> res;
for (const auto &v : states) {
if (v.second->parents.count(currentState)) {
res.insert(v.first);
}
}
return res;
}
const State &Stack::currentState()
{
return stack.empty() ? States::None : stack.top()->state();
}
std::string Stack::currentCommandName()
{
return stack.empty() ? std::string{} : stack.top()->name();
}
const State *Stack::findTargetState(const std::string &name)
{
const State *currentState = &(this->currentState());
auto range = states.equal_range(name);
for (auto it = range.first; it != range.second; it++) {
const StateSet &parents = it->second->parents;
if (parents.count(currentState) || parents.count(&States::All)) {
return it->second;
}
}
return nullptr;
}
void Stack::command(const Variant &name, const Variant::mapType &args)
{
// Make sure the given identifier is valid
if (!Utils::isNamespacedIdentifier(name.asString())) {
throw LoggableException(std::string("Invalid identifier \"") +
name.asString() + std::string("\""), name);
}
// Try to find a target state for the given command
State const *targetState = findTargetState(name.asString());
// No target state is found, try to find a wildcard handler for the current
// state
if (targetState == nullptr) {
targetState = findTargetState("*");
}
// No handler has been found at all,
if (targetState == nullptr) {
throw buildInvalidCommandException(name.asString(), expectedCommands());
}
// Fetch the associated constructor
HandlerConstructor ctor = targetState->elementHandler
? targetState->elementHandler
: DefaultHandler::create;
// Canonicalize the arguments, allow additional arguments
targetState->arguments.validateMap(args, ctx.getLogger(), true);
// Instantiate the handler and push it onto the stack
Handler *handler =
ctor({ctx, name.asString(), *targetState, currentState(), name.getLocation()});
stack.emplace_back(std::shared_ptr<Handler>{handler});
// Call the "start" method of the handler, store the result of the start
// method as the validity of the handler -- do not call the start method
// if the stack is currently invalid (as this may cause further, unwanted
// errors)
try {
stack.back().valid = handlersValid() && handler->start(args);
} catch (LoggableException ex) {
stack.back().valid = false;
logger.log(ex, )
}
}
void Stack::end()
{
// Check whether the current command could be ended
if (stack.empty()) {
throw LoggableException{"No command to end."};
}
// Remove the current HandlerInstance from the stack
std::shared_ptr<Handler> inst{stack.top()};
stack.pop();
// Call the end function of the last Handler
inst->end();
}
void Stack::data(const std::string &data, int field)
{
// Check whether there is any command the data can be sent to
if (stack.empty()) {
throw LoggableException{"No command to receive data."};
}
// Pass the data to the current Handler instance
stack.top()->data(data, field);
}
}
}
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