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/*
Ousía
Copyright (C) 2014, 2015 Benjamin Paaßen, Andreas Stöckel
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file ResourceManager.hpp
*
* Defines the ResourceManager class which is responsible for keeping track of
* already included resources and to retrieve CharReader instance for not-yet
* parsed resources.
*
* @author Andreas Stöckel (astoecke@techfak.uni-bielefeld.de)
*/
#ifndef _OUSIA_RESOURCE_MANAGER_HPP_
#define _OUSIA_RESOURCE_MANAGER_HPP_
#include <string>
#include <unordered_map>
#include <core/common/Location.hpp>
#include <core/managed/Managed.hpp>
#include "Resource.hpp"
namespace ousia {
// Forward declarations
class Node;
class ParserContext;
class RttiSet;
extern const Resource NullResource;
/**
* The ResourceManager class is responsible for keepking track of all included
* resources. It retrieves CharReader instances for not-yet parsed resources
* and returns references for those resources that already have been parsed.
*/
class ResourceManager {
private:
/**
* Next SourceId to be used.
*/
SourceId nextSourceId = 0;
/**
* Map between Resource locations and the corresponding SourceId.
*/
std::unordered_map<std::string, SourceId> locations;
/**
* Map used for mapping SourceId instances to the underlying resource.
*/
std::unordered_map<SourceId, Resource> resources;
/**
* Map between a SourceId and the corresponding (if available) parsed node
* uid (this resembles weak references to the Node instance).
*/
std::unordered_map<SourceId, ManagedUid> nodes;
/**
* Cache used for translating byte offsets to line numbers. Maps from a
* SourceId onto a list of (sorted) SourceOffsets. The index in the list
* corresponds to the line number.
*/
std::unordered_map<SourceId, std::vector<SourceOffset>> lineNumberCache;
/**
* Allocates a new SourceId for the given resource.
*
* @param resource is the Resource that should be associated with the newly
* allocated SourceId.
* @return a new SourceId describing the given resource.
*/
SourceId allocateSourceId(const Resource &resource);
/**
* Registers the parsed node for this node id.
*
* @param sourceId is SourceId instance of the resource.
* @param node is the node that was parsed from that resource.
*/
void storeNode(SourceId sourceId, Handle<Node> node);
/**
* Removes a resource from the internal stores.
*
* @param sourceId is the id of the file that should be removed.
*/
void purgeResource(SourceId sourceId);
/**
* Used internally to parse the given resource.
*
* @param ctx is the context from the Registry and the Logger instance will
* be looked up.
* @param resource is the resource from which the input stream should be
* obtained.
* @param mimetype is the mimetype of the resource that should be parsed
* (may be empty, in which case the mimetype is deduced from the file
* extension)
* @param supportedTypes contains the types of the returned Node the caller
* can deal with. Note that only the types the parser claims to return are
* checked, not the actual result.
* @return the parsed node or nullptr if something goes wrong.
*/
Rooted<Node> parse(ParserContext &ctx, Resource &resource,
const std::string &mimetype,
const RttiSet &supportedTypes);
public:
/**
* Returns the sourceId for the given location string.
*
* @param location is the location string for which the resource id should
* be returned.
* @return the SourceId that can be used to identify the Resource, or
* InvalidSourceId if the specified location is not loaded.
*/
SourceId getSourceId(const std::string &location);
/**
* Returns the sourceId for the given Resource.
*
* @param resource is the Resource for which the sourceId should be
* returned.
* @return the SourceId that can be used to identify the Resource, or
* InvalidSourceId if the specified resource is not loaded or invalid.
*/
SourceId getSourceId(const Resource &resource);
/**
* Returns a Resource instance for the given SourceId.
*
* @param sourceId is the id of the Resource instance that should be
* returned.
* @return the Resource instance corresponding to the given sourceId. If the
* sourceId is invalid, the returned Resource will be invalid (a reference
* at NullResource).
*/
const Resource &getResource(SourceId sourceId) const;
/**
* Returns the node that is associated with the given SourceId or nullptr if
* the Node no longer exists or the supplied SourceId is invalid.
*
* @param mgr is the Manager instance that should be used to resolve the
* internal weak reference to the Node instance.
* @param sourceId is the id of the resource for which the parsed Node
* instance should be returned.
* @return the Node instance corresponding to the given sourceId.
*/
Rooted<Node> getNode(Manager &mgr, SourceId sourceId);
/**
* Returns the node that is associated with the given location or nullptr if
* the Node no longer exists or the supplied location was never parsed.
*
* @param mgr is the Manager instance that should be used to resolve the
* internal weak reference to the Node instance.
* @param location is the location from which the node was parsed.
* @return the Node instance corresponding to the given location.
*/
Rooted<Node> getNode(Manager &mgr, const std::string &location);
/**
* Returns the node that is associated with the given resource or nullptr if
* the Node no longer exists or the supplied resource was never parsed.
*
* @param mgr is the Manager instance that should be used to resolve the
* internal weak reference to the Node instance.
* @param resource is the resource from which the node was parsed.
* @return the Node instance corresponding to the given resource.
*/
Rooted<Node> getNode(Manager &mgr, const Resource &resource);
/**
* Resolves the reference to the file specified by the given path and -- if
* this has not already happened -- parses the file. Logs any problem in
* the logger instance of the given ParserContext.
*
* @param ctx is the context from the Registry and the Logger instance will
* be looked up.
* @param path is the path to the file that should be included.
* @param mimetype is the mimetype the file was included with. If no
* mimetype is given, the path must have an extension that is known by
*/
Rooted<Node> link(ParserContext &ctx, const std::string &path,
const std::string &mimetype = "",
const std::string &rel = "",
const RttiSet &supportedTypes = RttiSet{},
const Resource &relativeTo = NullResource);
/**
* Resolves the reference to the file specified by the given path and -- if
* this has not already happened -- parses the file. Logs any problem in
* the logger instance of the given ParserContext.
*/
Rooted<Node> link(ParserContext &ctx, const std::string &path,
const std::string &mimetype, const std::string &rel,
const RttiSet &supportedTypes, SourceId relativeTo);
/**
* Creates and returns a SourceContext structure containing information
* about the given SourceLocation (such as line and column number). Throws
* a LoggableException if an irrecoverable error occurs while looking up the
* context (such as a no longer existing resource).
*
* @param location is the SourceLocation for which context information
* should be retrieved. This method is used by the Logger class to print
* pretty messages.
* @return a valid SourceContext if a valid SourceLocation was given or an
* invalid SourceContext if the location is invalid.
*/
SourceContext buildContext(const SourceLocation &location);
};
}
#endif /* _OUSIA_RESOURCE_MANAGER_HPP_ */
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