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authorAndreas Stöckel <astoecke@techfak.uni-bielefeld.de>2015-01-28 01:04:28 +0100
committerAndreas Stöckel <astoecke@techfak.uni-bielefeld.de>2015-01-28 01:04:28 +0100
commit87a89145c476713fa5716bf1a15b8b4d498d0a61 (patch)
treec99534c8205f0bb0b2a7455e8c0bfe1c52cb753c /src
parent4c3d0cd465a4445e1fbd851e975727be064a92f4 (diff)
Renamed add* and include* methods for referencing another Typesystem/Domain description to "reference*" to have a consistent nomenclature
Diffstat (limited to 'src')
-rw-r--r--src/core/model/Document.hpp4
-rw-r--r--src/core/model/Domain.hpp8
-rw-r--r--src/core/model/Typesystem.cpp2
-rw-r--r--src/core/model/Typesystem.hpp4
4 files changed, 8 insertions, 10 deletions
diff --git a/src/core/model/Document.hpp b/src/core/model/Document.hpp
index 1f2fb37..dcb8966 100644
--- a/src/core/model/Document.hpp
+++ b/src/core/model/Document.hpp
@@ -849,7 +849,7 @@ public:
/**
* Adds a Domain reference to this Document.
*/
- void addDomain(Handle<Domain> d)
+ void referenceDomain(Handle<Domain> d)
{
invalidate();
domains.push_back(d);
@@ -858,7 +858,7 @@ public:
/**
* Adds multiple Domain references to this Document.
*/
- void addDomains(const std::vector<Handle<Domain>> &d)
+ void referenceDomains(const std::vector<Handle<Domain>> &d)
{
invalidate();
domains.insert(domains.end(), d.begin(), d.end());
diff --git a/src/core/model/Domain.hpp b/src/core/model/Domain.hpp
index 541a428..cd649d5 100644
--- a/src/core/model/Domain.hpp
+++ b/src/core/model/Domain.hpp
@@ -899,8 +899,6 @@ class Domain : public Node {
private:
NodeVector<StructuredClass> structuredClasses;
NodeVector<AnnotationClass> annotationClasses;
- // TODO: Is it wise to attach the type systems here? If not: What would be
- // a good alternative.
NodeVector<Typesystem> typesystems;
protected:
@@ -937,7 +935,7 @@ public:
Domain(Manager &mgr, Handle<SystemTypesystem> sys, std::string name = "")
: Domain(mgr, std::move(name))
{
- includeTypesystem(sys);
+ referenceTypesystem(sys);
}
/**
@@ -1071,12 +1069,12 @@ public:
/**
* Adds a Typesystem reference to this Domain.
*/
- void includeTypesystem(Handle<Typesystem> t) { typesystems.push_back(t); }
+ void referenceTypesystem(Handle<Typesystem> t) { typesystems.push_back(t); }
/**
* Adds multiple Typesystem references to this Domain.
*/
- void includeTypesystems(const std::vector<Handle<Typesystem>> &ts)
+ void referenceTypesystems(const std::vector<Handle<Typesystem>> &ts)
{
typesystems.insert(typesystems.end(), ts.begin(), ts.end());
}
diff --git a/src/core/model/Typesystem.cpp b/src/core/model/Typesystem.cpp
index 5f8f613..7844227 100644
--- a/src/core/model/Typesystem.cpp
+++ b/src/core/model/Typesystem.cpp
@@ -542,7 +542,7 @@ Rooted<StructType> Typesystem::createStructType(const std::string &name)
return structType;
}
-void Typesystem::includeTypesystem(Handle<Typesystem> typesystem)
+void Typesystem::referenceTypesystem(Handle<Typesystem> typesystem)
{
typesystems.push_back(typesystem);
}
diff --git a/src/core/model/Typesystem.hpp b/src/core/model/Typesystem.hpp
index 1405ed6..e06938e 100644
--- a/src/core/model/Typesystem.hpp
+++ b/src/core/model/Typesystem.hpp
@@ -989,7 +989,7 @@ public:
Typesystem(Manager &mgr, Handle<SystemTypesystem> sys, std::string name)
: Typesystem(mgr, std::move(name))
{
- includeTypesystem(sys);
+ referenceTypesystem(sys);
}
/**
@@ -1007,7 +1007,7 @@ public:
* @param typesystem is the typesystem that should be added to the
* referenced typesystems list.
*/
- void includeTypesystem(Handle<Typesystem> typesystem);
+ void referenceTypesystem(Handle<Typesystem> typesystem);
/**
* Adds the given type to the to the type list.